IS_STA Struct Reference
StatePack.
More...
#include <ispackets.h>
Detailed Description
StatePack.
InGameCam is the in game selected camera mode (which is still selected even if LFS is actually in SHIFT+U mode). For InGameCam's values, see View identifiers.
Definition at line 849 of file ispackets.h.
Field Documentation
4-byte float - 1.0 is normal speed
Definition at line 856 of file ispackets.h.
Unique ID of viewed player (0 = none).
Definition at line 860 of file ispackets.h.
Number of players in race.
Definition at line 862 of file ispackets.h.
Number of connections including host.
Definition at line 863 of file ispackets.h.
Number finished or qualified.
Definition at line 864 of file ispackets.h.
0 - no race / 1 - race / 2 - qualifying
Definition at line 865 of file ispackets.h.
short name for track e.g. FE2R
Definition at line 872 of file ispackets.h.
The documentation for this struct was generated from the following file: