Defines | |
| #define | ISS_GAME 1 | 
| in game (or MPR)   | |
| #define | ISS_REPLAY 2 | 
| in SPR   | |
| #define | ISS_PAUSED 4 | 
| paused   | |
| #define | ISS_SHIFTU 8 | 
| SHIFT+U mode.   | |
| #define | ISS_SHIFTU_HIGH 16 | 
| HIGH view.   | |
| #define | ISS_SHIFTU_FOLLOW 32 | 
| following car   | |
| #define | ISS_SHIFTU_NO_OPT 64 | 
| SHIFT+U buttons hidden.   | |
| #define | ISS_SHOW_2D 128 | 
| showing 2d display   | |
| #define | ISS_FRONT_END 256 | 
| entry screen   | |
| #define | ISS_MULTI 512 | 
| multiplayer mode   | |
| #define | ISS_MPSPEEDUP 1024 | 
| multiplayer speedup option   | |
| #define | ISS_WINDOWED 2048 | 
| LFS is running in a window.   | |
| #define | ISS_SOUND_MUTE 4096 | 
| sound is switched off   | |
| #define | ISS_VIEW_OVERRIDE 8192 | 
| override user view   | |
| #define | ISS_VISIBLE 16384 | 
| InSim buttons visible.   | |
| #define ISS_GAME 1 | 
| #define ISS_REPLAY 2 | 
| #define ISS_PAUSED 4 | 
| #define ISS_SHIFTU 8 | 
| #define ISS_SHIFTU_HIGH 16 | 
| #define ISS_SHIFTU_FOLLOW 32 | 
| #define ISS_SHIFTU_NO_OPT 64 | 
| #define ISS_SHOW_2D 128 | 
| #define ISS_FRONT_END 256 | 
| #define ISS_MULTI 512 | 
| #define ISS_MPSPEEDUP 1024 | 
| #define ISS_WINDOWED 2048 | 
| #define ISS_SOUND_MUTE 4096 | 
| #define ISS_VIEW_OVERRIDE 8192 | 
| #define ISS_VISIBLE 16384 | 
 1.5.8