Defines | |
| #define | ISS_GAME 1 |
| in game (or MPR) | |
| #define | ISS_REPLAY 2 |
| in SPR | |
| #define | ISS_PAUSED 4 |
| paused | |
| #define | ISS_SHIFTU 8 |
| SHIFT+U mode. | |
| #define | ISS_SHIFTU_HIGH 16 |
| HIGH view. | |
| #define | ISS_SHIFTU_FOLLOW 32 |
| following car | |
| #define | ISS_SHIFTU_NO_OPT 64 |
| SHIFT+U buttons hidden. | |
| #define | ISS_SHOW_2D 128 |
| showing 2d display | |
| #define | ISS_FRONT_END 256 |
| entry screen | |
| #define | ISS_MULTI 512 |
| multiplayer mode | |
| #define | ISS_MPSPEEDUP 1024 |
| multiplayer speedup option | |
| #define | ISS_WINDOWED 2048 |
| LFS is running in a window. | |
| #define | ISS_SOUND_MUTE 4096 |
| sound is switched off | |
| #define | ISS_VIEW_OVERRIDE 8192 |
| override user view | |
| #define | ISS_VISIBLE 16384 |
| InSim buttons visible. | |
| #define ISS_GAME 1 |
| #define ISS_REPLAY 2 |
| #define ISS_PAUSED 4 |
| #define ISS_SHIFTU 8 |
| #define ISS_SHIFTU_HIGH 16 |
| #define ISS_SHIFTU_FOLLOW 32 |
| #define ISS_SHIFTU_NO_OPT 64 |
| #define ISS_SHOW_2D 128 |
| #define ISS_FRONT_END 256 |
| #define ISS_MULTI 512 |
| #define ISS_MPSPEEDUP 1024 |
| #define ISS_WINDOWED 2048 |
| #define ISS_SOUND_MUTE 4096 |
| #define ISS_VIEW_OVERRIDE 8192 |
| #define ISS_VISIBLE 16384 |
1.5.8