InSim  0.6c
Documentation of Live for Speed InSim Protocol
Data Fields
IS_RIP Struct Reference

Replay Information Packet. More...

#include <ispackets.h>

Data Fields

byte Size
 80
byte Type
 ISP_RIP
byte ReqI
 request : non-zero / reply : same value returned
byte Error
 0 or 1 = OK / other values are listed below
byte MPR
 0 = SPR / 1 = MPR
byte Paused
 request : pause on arrival / reply : paused state
byte Options
 various options
byte Sp3
unsigned CTime
 (hundredths) request : destination / reply : position
unsigned TTime
 (hundredths) request : zero / reply : replay length
char RName [64]
 zero or replay name - last byte must be zero

Detailed Description

Replay Information Packet.

NOTE about RName :
In a request, replay RName will be loaded. If zero then the current replay is used. In a reply, RName is the name of the current replay, or zero if no replay is loaded.

Definition at line 2308 of file ispackets.h.


Field Documentation

unsigned IS_RIP::CTime

(hundredths) request : destination / reply : position

Definition at line 2320 of file ispackets.h.

0 or 1 = OK / other values are listed below

Definition at line 2313 of file ispackets.h.

0 = SPR / 1 = MPR

Definition at line 2315 of file ispackets.h.

various options

Definition at line 2317 of file ispackets.h.

request : pause on arrival / reply : paused state

Definition at line 2316 of file ispackets.h.

request : non-zero / reply : same value returned

Definition at line 2312 of file ispackets.h.

char IS_RIP::RName[64]

zero or replay name - last byte must be zero

Definition at line 2323 of file ispackets.h.

80

Definition at line 2310 of file ispackets.h.

Definition at line 2318 of file ispackets.h.

unsigned IS_RIP::TTime

(hundredths) request : zero / reply : replay length

Definition at line 2321 of file ispackets.h.

ISP_RIP

Definition at line 2311 of file ispackets.h.


The documentation for this struct was generated from the following file:
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