InSim
0.6c
Documentation of Live for Speed InSim Protocol
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Enumerations | |
enum | { ISP_NONE, ISP_ISI, ISP_VER, ISP_TINY, ISP_SMALL, ISP_STA, ISP_SCH, ISP_SFP, ISP_SCC, ISP_CPP, ISP_ISM, ISP_MSO, ISP_III, ISP_MST, ISP_MTC, ISP_MOD, ISP_VTN, ISP_RST, ISP_NCN, ISP_CNL, ISP_CPR, ISP_NPL, ISP_PLP, ISP_PLL, ISP_LAP, ISP_SPX, ISP_PIT, ISP_PSF, ISP_PLA, ISP_CCH, ISP_PEN, ISP_TOC, ISP_FLG, ISP_PFL, ISP_FIN, ISP_RES, ISP_REO, ISP_NLP, ISP_MCI, ISP_MSX, ISP_MSL, ISP_CRS, ISP_BFN, ISP_AXI, ISP_AXO, ISP_BTN, ISP_BTC, ISP_BTT, ISP_RIP, ISP_SSH, ISP_CON, ISP_OBH, ISP_HLV, ISP_PLC, ISP_AXM, ISP_ACR } |
the second byte of any packet is one of these More... |
anonymous enum |
the second byte of any packet is one of these
ISP_NONE |
0 : not used |
ISP_ISI |
1 - instruction : insim initialise -> IS_ISI |
ISP_VER |
2 - info : version info -> IS_VER |
ISP_TINY |
3 - both ways : multi purpose -> IS_TINY |
ISP_SMALL |
4 - both ways : multi purpose -> IS_SMALL |
ISP_STA |
5 - info : state info |
ISP_SCH |
6 - instruction : single character |
ISP_SFP |
7 - instruction : state flags pack |
ISP_SCC |
8 - instruction : set car camera |
ISP_CPP |
9 - both ways : cam pos pack |
ISP_ISM |
10 - info : start multiplayer |
ISP_MSO |
11 - info : message out |
ISP_III |
12 - info : hidden /i message |
ISP_MST |
13 - instruction : type message or /command |
ISP_MTC |
14 - instruction : message to a connection |
ISP_MOD |
15 - instruction : set screen mode |
ISP_VTN |
16 - info : vote notification |
ISP_RST |
17 - info : race start |
ISP_NCN |
18 - info : new connection |
ISP_CNL |
19 - info : connection left |
ISP_CPR |
20 - info : connection renamed |
ISP_NPL |
21 - info : new player (joined race) |
ISP_PLP |
22 - info : player pit (keeps slot in race) |
ISP_PLL |
23 - info : player leave (spectate - loses slot) |
ISP_LAP |
24 - info : lap time |
ISP_SPX |
25 - info : split x time |
ISP_PIT |
26 - info : pit stop start |
ISP_PSF |
27 - info : pit stop finish |
ISP_PLA |
28 - info : pit lane enter / leave |
ISP_CCH |
29 - info : camera changed |
ISP_PEN |
30 - info : penalty given or cleared |
ISP_TOC |
31 - info : take over car |
ISP_FLG |
32 - info : flag (yellow or blue) |
ISP_PFL |
33 - info : player flags (help flags) |
ISP_FIN |
34 - info : finished race |
ISP_RES |
35 - info : result confirmed |
ISP_REO |
36 - both ways : reorder (info or instruction) |
ISP_NLP |
37 - info : node and lap packet |
ISP_MCI |
38 - info : multi car info |
ISP_MSX |
39 - instruction : type message |
ISP_MSL |
40 - instruction : message to local computer |
ISP_CRS |
41 - info : car reset |
ISP_BFN |
42 - both ways : delete buttons / receive button requests |
ISP_AXI |
43 - info : autocross layout information |
ISP_AXO |
44 - info : hit an autocross object |
ISP_BTN |
45 - instruction : show a button on local or remote screen |
ISP_BTC |
46 - info : sent when a user clicks a button |
ISP_BTT |
47 - info : sent after typing into a button |
ISP_RIP |
48 - both ways : replay information packet |
ISP_SSH |
49 - both ways : screenshot |
ISP_CON |
50 - info : contact between cars (collision report) |
ISP_OBH |
51 - info : contact car + object (collision report) |
ISP_HLV |
52 - info : report incidents that would violate HLVC |
ISP_PLC |
53 - instruction : player cars |
ISP_AXM |
54 - both ways : autocross multiple objects |
ISP_ACR |
55 - info : admin command report |
Definition at line 813 of file ispackets.h.