InSim
0.6c
Documentation of Live for Speed InSim Protocol
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MSg Out - system messages and user messages. More...
#include <ispackets.h>
Data Fields | |
byte | Size |
136 | |
byte | Type |
ISP_MSO | |
byte | ReqI |
0 | |
byte | Zero |
byte | UCID |
connection's unique id (0 = host) | |
byte | PLID |
player's unique id (if zero, use UCID) | |
byte | UserType |
set if typed by a user (see User Values) | |
byte | TextStart |
first character of the actual text (after player name) | |
char | Msg [128] |
MSg Out - system messages and user messages.
Definition at line 1081 of file ispackets.h.
char IS_MSO::Msg[128] |
Definition at line 1093 of file ispackets.h.
byte IS_MSO::PLID |
player's unique id (if zero, use UCID)
Definition at line 1089 of file ispackets.h.
byte IS_MSO::ReqI |
0
Definition at line 1085 of file ispackets.h.
byte IS_MSO::Size |
136
Definition at line 1083 of file ispackets.h.
byte IS_MSO::TextStart |
first character of the actual text (after player name)
Definition at line 1091 of file ispackets.h.
byte IS_MSO::Type |
Definition at line 1084 of file ispackets.h.
byte IS_MSO::UCID |
connection's unique id (0 = host)
Definition at line 1088 of file ispackets.h.
byte IS_MSO::UserType |
set if typed by a user (see User Values)
Definition at line 1090 of file ispackets.h.
byte IS_MSO::Zero |
Definition at line 1086 of file ispackets.h.