InSim  0.6c
Documentation of Live for Speed InSim Protocol
Data Fields
IS_HLV Struct Reference

Hot Lap Validity - illegal ground / hit wall / speeding in pit lane. More...

#include <ispackets.h>

Data Fields

byte Size
 16
byte Type
 ISP_HLV.
byte ReqI
 0
byte PLID
 player's unique id
byte HLVC
 0 : ground / 1 : wall / 4 : speeding
byte Sp1
word Time
 looping time stamp (hundredths - time since reset - like TINY_GTH)
CarContOBJ C

Detailed Description

Hot Lap Validity - illegal ground / hit wall / speeding in pit lane.

Definition at line 2141 of file ispackets.h.


Field Documentation

Definition at line 2152 of file ispackets.h.

0 : ground / 1 : wall / 4 : speeding

Definition at line 2148 of file ispackets.h.

player's unique id

Definition at line 2146 of file ispackets.h.

0

Definition at line 2145 of file ispackets.h.

16

Definition at line 2143 of file ispackets.h.

Definition at line 2149 of file ispackets.h.

looping time stamp (hundredths - time since reset - like TINY_GTH)

Definition at line 2150 of file ispackets.h.

ISP_HLV.

Definition at line 2144 of file ispackets.h.


The documentation for this struct was generated from the following file:
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