OutSimPack Struct Reference

OutSimPack. More...

#include <ispackets.h>


Data Fields

unsigned Time
 time in milliseconds (to check order)
Vector AngVel
 3 floats, angular velocity vector
float Heading
 anticlockwise from above (Z)
float Pitch
 anticlockwise from right (X)
float Roll
 anticlockwise from front (Y)
Vector Accel
 3 floats X, Y, Z
Vector Vel
 3 floats X, Y, Z
Vec Pos
 3 ints X, Y, Z (1m = 65536)
int ID
 optional - only if OutSim ID is specified


Detailed Description

OutSimPack.

NOTE 1)
X and Y axes are on the ground, Z is up.
NOTE 2)
Motion simulators can be dangerous. The Live for Speed developers do not support any motion systems in particular and cannot accept responsibility for injuries or deaths connected with the use of such machinery.

Definition at line 2199 of file ispackets.h.


Field Documentation

unsigned OutSimPack::Time

time in milliseconds (to check order)

Definition at line 2201 of file ispackets.h.

3 floats, angular velocity vector

Definition at line 2203 of file ispackets.h.

anticlockwise from above (Z)

Definition at line 2204 of file ispackets.h.

anticlockwise from right (X)

Definition at line 2205 of file ispackets.h.

anticlockwise from front (Y)

Definition at line 2206 of file ispackets.h.

3 floats X, Y, Z

Definition at line 2207 of file ispackets.h.

3 floats X, Y, Z

Definition at line 2208 of file ispackets.h.

3 ints X, Y, Z (1m = 65536)

Definition at line 2209 of file ispackets.h.

optional - only if OutSim ID is specified

Definition at line 2211 of file ispackets.h.


The documentation for this struct was generated from the following file:

Generated on Wed Apr 28 11:50:47 2010 for InSim by  doxygen 1.5.8