IS_RIP Struct Reference
Replay Information Packet.
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#include <ispackets.h>
|
Data Fields |
byte | Size |
| 80
|
byte | Type |
| ISP_RIP
|
byte | ReqI |
| request : non-zero / reply : same value returned
|
byte | Error |
| 0 or 1 = OK / other values are listed below
|
byte | MPR |
| 0 = SPR / 1 = MPR
|
byte | Paused |
| request : pause on arrival / reply : paused state
|
byte | Options |
| various options
|
byte | Sp3 |
unsigned | CTime |
| (hundredths) request : destination / reply : position
|
unsigned | TTime |
| (hundredths) request : zero / reply : replay length
|
char | RName [64] |
| zero or replay name - last byte must be zero
|
Detailed Description
Replay Information Packet.
- NOTE about RName :
- In a request, replay RName will be loaded. If zero then the current replay is used. In a reply, RName is the name of the current replay, or zero if no replay is loaded.
Definition at line 1932 of file ispackets.h.
Field Documentation
request : non-zero / reply : same value returned
Definition at line 1936 of file ispackets.h.
request : pause on arrival / reply : paused state
Definition at line 1940 of file ispackets.h.
(hundredths) request : destination / reply : position
Definition at line 1944 of file ispackets.h.
(hundredths) request : zero / reply : replay length
Definition at line 1945 of file ispackets.h.
zero or replay name - last byte must be zero
Definition at line 1947 of file ispackets.h.
The documentation for this struct was generated from the following file: