IS_MSO Struct Reference

MSg Out - system messages and user messages. More...

#include <ispackets.h>


Data Fields

byte Size
 136
byte Type
 ISP_MSO
byte ReqI
 0
byte Zero
byte UCID
 connection's unique id (0 = host)
byte PLID
 player's unique id (if zero, use UCID)
byte UserType
 set if typed by a user (see User Values)
byte TextStart
 first character of the actual text (after player name)
char Msg [128]


Detailed Description

MSg Out - system messages and user messages.

Definition at line 942 of file ispackets.h.


Field Documentation

136

Definition at line 944 of file ispackets.h.

ISP_MSO

Definition at line 945 of file ispackets.h.

0

Definition at line 946 of file ispackets.h.

Definition at line 947 of file ispackets.h.

connection's unique id (0 = host)

Definition at line 949 of file ispackets.h.

player's unique id (if zero, use UCID)

Definition at line 950 of file ispackets.h.

set if typed by a user (see User Values)

Definition at line 951 of file ispackets.h.

first character of the actual text (after player name)

Definition at line 952 of file ispackets.h.

char IS_MSO::Msg[128]

Definition at line 954 of file ispackets.h.


The documentation for this struct was generated from the following file:

Generated on Wed Apr 28 11:50:47 2010 for InSim by  doxygen 1.5.8