IS_FLG Struct Reference

FLaG. More...

#include <ispackets.h>


Data Fields

byte Size
 8
byte Type
 ISP_FLG
byte ReqI
 0
byte PLID
 player's unique id
byte OffOn
 0 = off / 1 = on
byte Flag
 1 = given blue / 2 = causing yellow
byte CarBehind
 unique id of obstructed player
byte Sp3


Detailed Description

FLaG.

(yellow or blue flag changed)

Definition at line 1421 of file ispackets.h.


Field Documentation

8

Definition at line 1423 of file ispackets.h.

ISP_FLG

Definition at line 1424 of file ispackets.h.

0

Definition at line 1425 of file ispackets.h.

player's unique id

Definition at line 1426 of file ispackets.h.

0 = off / 1 = on

Definition at line 1428 of file ispackets.h.

1 = given blue / 2 = causing yellow

Definition at line 1429 of file ispackets.h.

unique id of obstructed player

Definition at line 1430 of file ispackets.h.

Definition at line 1431 of file ispackets.h.


The documentation for this struct was generated from the following file:

Generated on Wed Apr 28 11:50:47 2010 for InSim by  doxygen 1.5.8