Data Fields

OutSimPack Struct Reference

OutSimPack. More...

#include <ispackets.h>

Data Fields

unsigned Time
 time in milliseconds (to check order)
Vector AngVel
 3 floats, angular velocity vector
float Heading
 anticlockwise from above (Z)
float Pitch
 anticlockwise from right (X)
float Roll
 anticlockwise from front (Y)
Vector Accel
 3 floats X, Y, Z
Vector Vel
 3 floats X, Y, Z
Vec Pos
 vector
int ID
 optional - only if OutSim ID is specified

Detailed Description

OutSimPack.

NOTE 1)
X and Y axes are on the ground, Z is up.
NOTE 2)
Motion simulators can be dangerous. The Live for Speed developers do not support any motion systems in particular and cannot accept responsibility for injuries or deaths connected with the use of such machinery.

Definition at line 2562 of file ispackets.h.


Field Documentation

unsigned OutSimPack::Time

time in milliseconds (to check order)

Definition at line 2564 of file ispackets.h.

3 floats, angular velocity vector

Definition at line 2566 of file ispackets.h.

anticlockwise from above (Z)

Definition at line 2567 of file ispackets.h.

anticlockwise from right (X)

Definition at line 2568 of file ispackets.h.

anticlockwise from front (Y)

Definition at line 2569 of file ispackets.h.

3 floats X, Y, Z

Definition at line 2570 of file ispackets.h.

3 floats X, Y, Z

Definition at line 2571 of file ispackets.h.

vector

Definition at line 2572 of file ispackets.h.

optional - only if OutSim ID is specified

Definition at line 2574 of file ispackets.h.


The documentation for this struct was generated from the following file:
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