Data Fields

IS_RIP Struct Reference

Replay Information Packet. More...

#include <ispackets.h>

Data Fields

byte Size
 80
byte Type
 ISP_RIP
byte ReqI
 request : non-zero / reply : same value returned
byte Error
 0 or 1 = OK / other values are listed below
byte MPR
 0 = SPR / 1 = MPR
byte Paused
 request : pause on arrival / reply : paused state
byte Options
 various options
byte Sp3
unsigned CTime
 (hundredths) request : destination / reply : position
unsigned TTime
 (hundredths) request : zero / reply : replay length
char RName [64]
 zero or replay name - last byte must be zero

Detailed Description

Replay Information Packet.

NOTE about RName :
In a request, replay RName will be loaded. If zero then the current replay is used. In a reply, RName is the name of the current replay, or zero if no replay is loaded.

Definition at line 2291 of file ispackets.h.


Field Documentation

80

Definition at line 2293 of file ispackets.h.

ISP_RIP

Definition at line 2294 of file ispackets.h.

request : non-zero / reply : same value returned

Definition at line 2295 of file ispackets.h.

0 or 1 = OK / other values are listed below

Definition at line 2296 of file ispackets.h.

0 = SPR / 1 = MPR

Definition at line 2298 of file ispackets.h.

request : pause on arrival / reply : paused state

Definition at line 2299 of file ispackets.h.

various options

Definition at line 2300 of file ispackets.h.

Definition at line 2301 of file ispackets.h.

unsigned IS_RIP::CTime

(hundredths) request : destination / reply : position

Definition at line 2303 of file ispackets.h.

unsigned IS_RIP::TTime

(hundredths) request : zero / reply : replay length

Definition at line 2304 of file ispackets.h.

char IS_RIP::RName[64]

zero or replay name - last byte must be zero

Definition at line 2306 of file ispackets.h.


The documentation for this struct was generated from the following file:
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