Hot Lap Validity - illegal ground / hit wall / speeding in pit lane. More...
#include <ispackets.h>
Data Fields | |
byte | Size |
16 | |
byte | Type |
ISP_HLV. | |
byte | ReqI |
0 | |
byte | PLID |
player's unique id | |
byte | HLVC |
0 : ground / 1 : wall / 4 : speeding | |
byte | Sp1 |
word | Time |
looping time stamp (hundredths - time since reset - like TINY_GTH) | |
CarContOBJ | C |
Hot Lap Validity - illegal ground / hit wall / speeding in pit lane.
Definition at line 2124 of file ispackets.h.
byte IS_HLV::Size |
16
Definition at line 2126 of file ispackets.h.
byte IS_HLV::Type |
ISP_HLV.
Definition at line 2127 of file ispackets.h.
byte IS_HLV::ReqI |
0
Definition at line 2128 of file ispackets.h.
byte IS_HLV::PLID |
player's unique id
Definition at line 2129 of file ispackets.h.
byte IS_HLV::HLVC |
0 : ground / 1 : wall / 4 : speeding
Definition at line 2131 of file ispackets.h.
byte IS_HLV::Sp1 |
Definition at line 2132 of file ispackets.h.
word IS_HLV::Time |
looping time stamp (hundredths - time since reset - like TINY_GTH)
Definition at line 2133 of file ispackets.h.
Definition at line 2135 of file ispackets.h.