Defines | |
#define | ISS_GAME 1 |
in game (or MPR) | |
#define | ISS_REPLAY 2 |
in SPR | |
#define | ISS_PAUSED 4 |
paused | |
#define | ISS_SHIFTU 8 |
SHIFT+U mode. | |
#define | ISS_16 16 |
UNUSED. | |
#define | ISS_SHIFTU_FOLLOW 32 |
FOLLOW view. | |
#define | ISS_SHIFTU_NO_OPT 64 |
SHIFT+U buttons hidden. | |
#define | ISS_SHOW_2D 128 |
showing 2d display | |
#define | ISS_FRONT_END 256 |
entry screen | |
#define | ISS_MULTI 512 |
multiplayer mode | |
#define | ISS_MPSPEEDUP 1024 |
multiplayer speedup option | |
#define | ISS_WINDOWED 2048 |
LFS is running in a window. | |
#define | ISS_SOUND_MUTE 4096 |
sound is switched off | |
#define | ISS_VIEW_OVERRIDE 8192 |
override user view | |
#define | ISS_VISIBLE 16384 |
InSim buttons visible. |
#define ISS_GAME 1 |
in game (or MPR)
Definition at line 1009 of file ispackets.h.
#define ISS_REPLAY 2 |
in SPR
Definition at line 1010 of file ispackets.h.
#define ISS_PAUSED 4 |
paused
Definition at line 1011 of file ispackets.h.
#define ISS_SHIFTU 8 |
SHIFT+U mode.
Definition at line 1012 of file ispackets.h.
#define ISS_16 16 |
UNUSED.
Definition at line 1013 of file ispackets.h.
#define ISS_SHIFTU_FOLLOW 32 |
FOLLOW view.
Definition at line 1014 of file ispackets.h.
#define ISS_SHIFTU_NO_OPT 64 |
SHIFT+U buttons hidden.
Definition at line 1015 of file ispackets.h.
#define ISS_SHOW_2D 128 |
showing 2d display
Definition at line 1016 of file ispackets.h.
#define ISS_FRONT_END 256 |
entry screen
Definition at line 1017 of file ispackets.h.
#define ISS_MULTI 512 |
multiplayer mode
Definition at line 1018 of file ispackets.h.
#define ISS_MPSPEEDUP 1024 |
multiplayer speedup option
Definition at line 1019 of file ispackets.h.
#define ISS_WINDOWED 2048 |
LFS is running in a window.
Definition at line 1020 of file ispackets.h.
#define ISS_SOUND_MUTE 4096 |
sound is switched off
Definition at line 1021 of file ispackets.h.
#define ISS_VIEW_OVERRIDE 8192 |
override user view
Definition at line 1022 of file ispackets.h.
#define ISS_VISIBLE 16384 |
InSim buttons visible.
Definition at line 1023 of file ispackets.h.