| InSim
    0.6c
    Documentation of Live for Speed InSim Protocol | 
| Defines | |
| #define | ISS_GAME 1 | 
| in game (or MPR) | |
| #define | ISS_REPLAY 2 | 
| in SPR | |
| #define | ISS_PAUSED 4 | 
| paused | |
| #define | ISS_SHIFTU 8 | 
| SHIFT+U mode. | |
| #define | ISS_16 16 | 
| UNUSED. | |
| #define | ISS_SHIFTU_FOLLOW 32 | 
| FOLLOW view. | |
| #define | ISS_SHIFTU_NO_OPT 64 | 
| SHIFT+U buttons hidden. | |
| #define | ISS_SHOW_2D 128 | 
| showing 2d display | |
| #define | ISS_FRONT_END 256 | 
| entry screen | |
| #define | ISS_MULTI 512 | 
| multiplayer mode | |
| #define | ISS_MPSPEEDUP 1024 | 
| multiplayer speedup option | |
| #define | ISS_WINDOWED 2048 | 
| LFS is running in a window. | |
| #define | ISS_SOUND_MUTE 4096 | 
| sound is switched off | |
| #define | ISS_VIEW_OVERRIDE 8192 | 
| override user view | |
| #define | ISS_VISIBLE 16384 | 
| InSim buttons visible. | |
| #define ISS_16 16 | 
UNUSED.
Definition at line 1026 of file ispackets.h.
| #define ISS_FRONT_END 256 | 
entry screen
Definition at line 1030 of file ispackets.h.
| #define ISS_GAME 1 | 
in game (or MPR)
Definition at line 1022 of file ispackets.h.
| #define ISS_MPSPEEDUP 1024 | 
multiplayer speedup option
Definition at line 1032 of file ispackets.h.
| #define ISS_MULTI 512 | 
multiplayer mode
Definition at line 1031 of file ispackets.h.
| #define ISS_PAUSED 4 | 
paused
Definition at line 1024 of file ispackets.h.
| #define ISS_REPLAY 2 | 
in SPR
Definition at line 1023 of file ispackets.h.
| #define ISS_SHIFTU 8 | 
SHIFT+U mode.
Definition at line 1025 of file ispackets.h.
| #define ISS_SHIFTU_FOLLOW 32 | 
FOLLOW view.
Definition at line 1027 of file ispackets.h.
| #define ISS_SHIFTU_NO_OPT 64 | 
SHIFT+U buttons hidden.
Definition at line 1028 of file ispackets.h.
| #define ISS_SHOW_2D 128 | 
showing 2d display
Definition at line 1029 of file ispackets.h.
| #define ISS_SOUND_MUTE 4096 | 
sound is switched off
Definition at line 1034 of file ispackets.h.
| #define ISS_VIEW_OVERRIDE 8192 | 
override user view
Definition at line 1035 of file ispackets.h.
| #define ISS_VISIBLE 16384 | 
InSim buttons visible.
Definition at line 1036 of file ispackets.h.
| #define ISS_WINDOWED 2048 | 
LFS is running in a window.
Definition at line 1033 of file ispackets.h.
 1.7.6.1
 1.7.6.1